﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Assets.Scripts.RougeLikeGame
{
    public class Global
    {
        public const string BGM = "Audios/BGM";
        public const string Dead = "Audios/Dead";
        public const string Hit0 = "Audios/Hit0";
        public const string Hit1 = "Audios/Hit1";
        public const string LevelUp = "Audios/LevelUp";
        public const string Lose = "Audios/Lose";
        public const string Melee0 = "Audios/Melee0";
        public const string Melee1 = "Audios/Melee1";
        public const string Range = "Audios/Range";
        public const string Select = "Audios/Select";
        public const string Win = "Audios/Win";
    }
}
